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Posts mit dem Label strategy werden angezeigt. Alle Posts anzeigen
Posts mit dem Label strategy werden angezeigt. Alle Posts anzeigen

Mittwoch, 17. März 2010

Working Conference on Human Factors and Computational Models in Negotiation (HuCom 2010 @ GDN)

Second International Working Conference on Human Factors and Computational
Models in Negotiation (HuCom 2010 @ GDN)

               June 21 - 24, 2010, Delft, The Netherlands

                              http://mmi.tudelft.nl/HuCom10/

IMPORTANT DATES:

- April 1, 2010: Paper Submissions Due
- April 16, 2010: Notification of paper acceptance/rejection
- May 1, 2010: Camera-ready copies of accepted papers
- June 21 - 24, 2010: Working Conference on Human Factors and Computational Models in Negotiation

PUBLICATION:

We are pleased to solicit original and unpublished papers for publication and presentation in the Working Conference on Human Factors and Computational Models in Negotiation. Articles describing novel ideas and applications in all areas related to human factors and computational models in negotiation are of interest. We also invite submissions of statements of interests or position papers. Submit your paper electronically in either PDF or postscript format. Papers should not be more 6000 words. Submission is entirely automated by a paper management tool, which is available from the main web site: http://www.easychair.org/conferences/?conf=hucom10. 
 
Accepted papers will be published in the Proceedings of the Group Decision and Negotiation conference.

AIMS AND SCOPE:

Negotiation is a complex and sometimes emotional decision-making process aiming to reach an agreement to exchange goods or services. Although a daily activity, extensive research has shown that few people are effective negotiators. Current state of the art negotiation support systems can help make a significant improvement in negotiation performance. In particular, when the negotiation space is well-understood such systems can make a difference, partly because machines can much better deal with the computational complexity involved. However, the negotiation space can only be properly developed if the human parties jointly explore their interests.

The inherent semantic problem and the emotional issues involved make that negotiation cannot be handled by artificial intelligence alone, and a human-machine collaborative system is required. Such systems are not only to support humans in providing strategic advice but also in coping with emotions and moods in human-human interactions.

In order to develop human-machine collaborative negotiation support systems there is a need for the development of computational models, frameworks, and experimental, user-centred and ergonomic methods that enable the engineering of negotiation support systems. It is important for this purpose to study the role of human factors in negotiation as well as computational models to enable intelligent support for negotiation. To develop the next generation of negotiation support systems there are still many, diverse challenges:

models of (qualitative, incomplete) preferences, preference change and strategies, preference elicitation, assessment methods for negotiation performance, learning and adaptativeness in negotiation, models of emotion and user awareness, the use and creation of domain knowledge, user interfaces for negotiation support, human-supported assessment of opponent, conflict handling styles, experimental methods.

Topics covered include but are not limited to:
 
- Negotiation strategies (bidding, acceptance)
- Argumentation for negotiation
- Negotiation interaction
- Learning in negotiation
- Negotiation domain knowledge
- Case studies
- Preference elicitation
- Qualitative preferences
- Incomplete preferences
- Ontologies for negotiation (protocols, preferences, domain knowledge)
- Negotiation Support Systems
- User interfaces for Negotiation Support Systems
- Human-machine negotiation
- Negotiation, conflict handling, and experiments related to e.g. consensus building
- Personality in negotiation (e.g. Big Five)
- Emotions in negotiation
- Cultural factors in negotiation
- Negotiation bidding advice
- Negotiation conflict styles
- Trust in automatically generated negotiation advice
- Negotiation applications
- E-commerce
- Methods and tools for negotiation tasks
- Design and Evaluation of support systems
- Conflict handling styles and consensus building
- HCI aspects and human factors of negotiation
 
Program Chairs:

Koen Hindriks - Delft University of Technology, Delft, The Netherlands
Catholijn Jonker - Delft University of Technology, Delft, The Netherlands
Pascal Wiggers - Delft University of Technology, Delft, The Netherlands

PROGRAM COMMITTEE:

Brooke Abrahams, Victoria University, Melbourne, Australia
Reyhan Aydogan, Bogazici University, Turkey
Willem-Paul Brinkman, Delft University of Technology, The Netherlands
Frank Dignum, Utrecht University, The Netherlands
Shaheen Fatima, Loughborough University, UK
Yakov Gal, Harvard University, US
Joseph Giampapa, Carnegie Mellon University, US
Gert Jan Hofstede, Wageningen University, The Netherlands
Mark Hoogendoorn, Vrije Universiteit, The Netherlands
Takayuki Ito, Nagoya Institute of Technology, Japan
Raz Lin, Bar-Ilan University, Israel
Steve Love, Brunel University, UK
Tom McEwan, Napier University, UK
Mark Neerincx, TNO, The Netherlands
Iyad Rahwan, Masdar Institute of Science & Technology, United Arab Emirates
Valentin Robu, University of Southamption, UK
Carles Sierra, IIIA-CSIC, Spain
Liz Sonenberg, University of Melbourne, Australia
Dmytro Tykhonov, Delft University of Technology, The Netherlands
Tim Verwaart, Delft University of Technology, The Netherlands
Hans Weigand, Tilburg University, The Netherlands
John Zeleznikow, Victoria University, Melbourne, Australia

INFORMATION:

For further information please contact: k.v.hindriks@tudelft.n

Mittwoch, 3. März 2010

INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES (GET2010)

-- CALL FOR PAPERS - Deadline for submissions (new date): 29 March 2010 --

IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES (GET2010)
Freiburg, Germany, 26 – 28 July 2010
(http://www.gaming-conf.org/)
part of the IADIS Multi Conference on Computer Science and Information Systems(MCCSIS 2010)
Freiburg, Germany 26 – 31 July 2010
(http://www.mccsis.org)


* Keynote Speaker (confirmed):
Matt Costello, Scriptwriter & Games Designer, USA

* Conference background and goals
This conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play.

* Format of the Conference 
The conference will comprise of invited talks and oral presentations. The proceedings of the conference will be published in the form of a book and CD-ROM with ISBN, and will be available also in the IADIS Digital Library (accessible on-line).

* Best Papers
Selected authors of best papers will be invited to submit extended versions of their papers to selected journals (i.e. IADIS International Journal on Computer Science and Information Systems - ISSN: 1646-3692) including journals from INDERSCIENCE Publishers.

* Types of submissions 
Full and Short Papers, Reflection Papers, Posters/Demonstrations, Tutorials, Panels and Doctoral Consortium. All submissions are subject to a blind refereeing process.

* Topics related to Game and Entertainment Technologies are of interest. These include, but are not limited to the following topics: 
 
- Development methodologies
- Design issues 
- Controversial issues – we welcome debate and dissension, for example; games as art, entertainment as purely for monetary returns etc
- Special Effects
- Animation
- Mobile and ubiquitous games and entertainment 
- Serious Games and entertainment –applications, critiques
- Philosophical issues
- Prototypes
- Social and cultural uses of/for Play
- Tools and technologies
- Skills, strategy, rules and chance
- Genre
- Immersiveness and engagement
- Research methodologies in creative practice

- Usability and playability
- User/player centered design
- Psychological, social, and cultural differences in perception and participation
- Communities, networks, social interaction and social capital
- Cross-cultural and intercultural approaches
- Assessment of exploratory learning approaches
- Emerging practices


* Important Dates:
- Submission Deadline (new date): 29 March 2010
- Notification to Authors (new date): 30 April 2010
- Final Camera-Ready Submission and Early Registration (new date): Until 24 May 2010
- Late Registration (new date): After 24 May 2010
- Conference: Freiburg, Germany, 26 – 28 July 2010

* Conference Location 
The conference will be held in Freiburg, Germany. 

* Secretariat 
IADIS Secretariat - IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES 2010
Rua Sao Sebastiao da Pedreira, 100, 3 
1050-209 Lisbon, Portugal 
E-mail: secretariat@gaming-conf.org
Web site: http://www.gaming-conf.org/

* Program Committee 
Game and Entertainment Technologies 2010 Conference Program Chair:
Katherine Blashki, University of Sydney, Australia

General MCCSIS 2010 Conference Co-Chairs:
Piet Kommers, University of Twente, The Netherlands 
Pedro Isaías, Universidade Aberta (Portuguese Open University), Portugal
Dirk Ifenthaler, Albert-Ludwigs-Universität Freiburg, Germany
Nian-Shing Chen, National Sun Yat-sen University, Taiwan

Committee Members: *
* for committee list please refer to http://www.gaming-conf.org/committees.asp

Samstag, 27. Februar 2010

11th Intl. Workshop on Computational Logic in Multi-Agent Systems (CLIMA XI)

++++++++++++++++++++++++++++++++++++++++++++++++++++

                 Preliminary Call for Papers

                          CLIMA XI
               11th International Workshop on
         Computational Logic in Multi-Agent Systems

with special sessions on:
           * Norms and Normative Multi-Agent Systems.
           * Logics for Games and Strategic Reasoning.

        http://centria.di.fct.unl.pt/events/climaXI/

            Lisbon, Portugal, August 16-17, 2010.

                  Affiliated with ECAI'10.
                Submission deadline: May 7th.

Proceedings: LNCS/LNAI volume (available at the workshop).

AMAI Special Issue: Selected extended papers will be published in a
Special Issue of Annals of Mathematics and Artificial Intelligence.

++++++++++++++++++++++++++++++++++++++++++++++++++++

The purpose of the CLIMA Workshop Series is to provide a forum for
discussing techniques, based on computational logic, for representing,
programming and reasoning about agents and multi-agent systems in a
formal way.

Following the previous ten, very successful, editions, the 11th CLIMA
will be affiliated with ECAI'10 and will take place in Lisbon, Portugal,
on the 16th and 17th of August 2010.

In addition to CLIMA's regular topics and sessions, this edition will
feature two special sessions:

* Norms and Normative Multi-Agent Systems
* Logics for Games and Strategic Reasoning

We welcome and encourage the submission of high quality, original
papers, which have not been accepted for publication nor are currently
under review for another journal or conference.

LNCS Proceedings: CLIMA's Proceedings will be published by
Springer as a volume in the Lecture Notes in Computer Science, and
will be available in time for the workshop.

AMAI Special Issue: After the workshop, authors of selected papers will
be invited to extend and re-submit their work to be considered for inclusion
in a CLIMA Special Issue of Annals of Mathematics and Artificial Intelligence.

Detailed information regarding CLIMA, its topics of interest, the two Special
Sessions, formatting and submission instructions is available at
http://centria.di.fct.unl.pt/events/climaXI/

Important dates:
* Submission: May 7th
* Notification: June 4th
* Camera Ready: June 16th

CLIMA XI Chairs:
* Jürgen Dix, Technical University of Clausthal, Germany
* João Leite, New University of Lisbon, Portugal

Special Session Organisers:
* Guido Governatori, NICTA, Australia (Norms and Normative Multi-Agent Systems)
* Wojtek Jamroga, University of Luxembourg, Luxembourg (Logics for
Games and Strategic Reasoning)

Please send all enquiries about CLIMA XI to clima2010@easychair.org.

Donnerstag, 25. Februar 2010

Logics for Games and Strategic Reasoning

************************************************************************

    Special session on ==Logics for Games and Strategic Reasoning==
       at CLIMA XI (Computational Logic in Multi-Agent Systems)
               Lisbon, Portugal, August 16-17, 2010
                     (colocated with ECAI'10)
      http://centria.di.fct.unl.pt/events/climaXI/sessions.html

                       1st Call for Papers

************************************************************************
Submission deadline: May 7th.
Proceedings: LNCS/LNAI volume (available at the workshop).
Postproceedings: extended versions of selected papers will be published
in a special issue of Annals of Mathematics and Artificial Intelligence.
************************************************************************


INTRODUCTION

Strategic reasoning occurs in many multi-agent systems. This is
especially evident in game-theoretical and decision-theoretical models
of MAS, but also in more informal settings using the game metaphor (like
computer games or social network services). Mathematical logic can
contribute to this view in many ways by providing specifications,
models, and/or algorithms for game-like scenarios. We invite papers that
address how logic can contribute to our understanding, modeling and
analysis of games, but also ones that investigate how the metaphor of
games and strategies can help in constructing and using logical formalisms.

The list of subjects includes (but is not limited to) the following topics:
- Logics for reasoning about games and strategies
- Modal logics of strategic ability
- Logical foundations of game and decision theory
- Logical approaches to rationality and bounded rationality
- Solving games and verification of strategies by model checking
- Logics for mechanism design
- Game semantics for logics
- Games in verification of logical specifications

SUBMISSION

We encourage submission of high quality, original papers which have not
been accepted for publication nor are currently under review for another
journal or conference. Submissions should not exceed 16 pages in the
Springer LNCS format. For templates and instructions for authors, see
http://www.springer.de/comp/lncs/authors.html . Papers should be
submitted electronically via EasyChair:
http://www.easychair.org/conferences/?conf=clima2010 .

PROCEEDINGS AND POST-PROCEEDINGS

LNCS Proceedings: All the accepted papers (including special session
papers) will be published by Springer as a volume in Lecture Notes in
Computer Science, and will be available in time for the workshop.

AMAI Special Issue: After the workshop, authors of selected papers will
be invited to extend and re-submit their work to a special issue of
Annals of Mathematics and Artificial Intelligence.

IMPORTANT DATES

Paper submission:                              May 7, 2010
Author notification:                          June 4, 2010
Camera-ready deadline:                       June 16, 2010
Workshop:                               August 16-17, 2010

ORGANIZATION AND CONTACT

The special session is organized by Wojtek Jamroga, University of
Luxembourg. In case of questions, please do not hesitate to contact us
at wojtek.jamroga@uni.lu . General questions about CLIMA XI should be
sent to clima2010@easychair.org .

Mittwoch, 24. Februar 2010

Workshop on Trading Agent Design and Analysis (TADA 2010)

Call for Papers

Workshop on Trading Agent Design and Analysis (TADA 2010)
http://www.cs.uwaterloo.ca/conferences/tada2010/index.html

June 7th or 8th, 2010, Cambridge, MA
Held in conjunction with ACM Conference on Electronic Commerce (EC10)


**Submission Deadline: April 1, 2010**

Trading agents have become a prominent application area in Artificial Intelligence because of their potential benefits in electronic commerce, and because they present a stiff challenge to models of rational decision-making. A wide variety of trading scenarios and agent approaches have been studied, creating a broad and rich research area. This workshop will focus on the design and evaluation of trading agents. Papers on trading agent architectures, decision-making algorithms, theoretical analysis, empirical evaluations of agent strategies in negotiation scenarios, and game-theoretic analyses, are all within the scope of the workshop.


This workshop will be held in conjunction with the 2010 Trading Agent Competition (TAC-2010) http://www.sics.se/tac with finals held during the 11th ACM Conference on Electronic Commerce (EC-2010)  http://www.sigecom.org/ec10/, but paper submissions need not be directly related to TAC. In fact, we encourage submissions related to other trading scenarios.


**Important Dates and Deadlines**

Deadline for submission of full papers: April 1, 2010
Notification of acceptance/rejection: April 23, 2010
Early registration deadline for EC 2010: May 7, 2010
Camera Copy Deadline: May 15, 2010
Workshop: June 7th or 8th, 2010


**Submission Instructions**

Papers should be 8 two-column pages, including references. Manuscripts are exptected to be in English, and should be in PDF format. You should use the ACM SIG proceedings template http://www.acm.org/sigs/publications/proceedings-templates.

Papers are to be submitted through the EasyChair Conference System website
https://www.easychair.org/login.cgi?conf=tada2010.

**Program Committee**

Michael Benisch, Carnegie Mellon University
John Collins, University of Minnesota
Enrico Gerding, University of Southampton
Maria Gini, University of Minnesota
Sverker Janson, Swedish Institute of Computer Science (SICS)
Patrick Jordan, University of Michigan
Wolf Ketter, RSM Erasmus University
Kate Larson, (Chair) University of Waterloo
Peter McBurney, University of Liverpool
Tracy Mullen, Pennsylvania State University
Victor Naroditskiy, University of Southampton
Jinzhong Niu, City University of New York
David Pardoe, University of Texas
Michael Wellman, University of Michigan
Dongmo Zhang, University of Western Sydney